Mods
Here is a detailed list of the main mods that are currently being used
on our server.
These mods have been carefully selected to enhance the gaming experience.
Gives player skins a 3D layered appearance for more depth and detail.
Adds decorative frames that display completed advancements.
Adds small decorative and utility features to improve gameplay feel.
Improves the advancements UI with better sorting, visibility, and customization.
Heavily improves village generation with new layouts and structures.
Adds dozens of new biomes, trees, plants, and natural blocks.
Expands beacon functionality and introduces new beacon interactions.
Merges XP orbs together to reduce lag and improve performance.
High-end shader pack offering cinematic lighting and realistic visuals.
Applies armor trim patterns to elytras for cosmetic customization.
Optimizes item frames for significantly better performance in large bases.
Modern, performance-friendly shader loader compatible with Sodium.
Lightweight HUD showing contextual information about blocks and entities.
Real-time minimap and fullscreen map with waypoints and tracking.
Adds a smooth, configurable zoom similar to OptiFine.
Adds animated, colored tooltip frames based on item rarity.
Light visual enhancement mod improving color consistency and clarity.
Allows harvesting and replanting crops with a single right-click.
Allows drawing and annotations on maps and signs.
Major graphics optimization that significantly increases framerate.
Portable dynamic lighting compatible with Sodium/Embeddium.
Upgradeable backpacks with sorting, filtering, and advanced modules.
Adds a terrifying new underground biome themed around the Warden.
Modernizes desert temples with expanded layouts and advanced traps.
Fully replaces vanilla dungeons with large, themed underground structures.
Adds more variety, structures, and improved terrain to End islands.
Completely redesigns jungle temples with larger rooms and new traps.
Expands mineshafts into large, atmospheric tunnels with varied layouts.
Massively redesigned ocean monuments with larger layouts and tougher encounters.
Reimagines strongholds into massive labyrinths with new rooms and secrets.
Revamps witch huts with improved structure designs and better loot.